Surprisingly, I have managed to get 70% in the recent module, this was a chance to get to discuss more personal issues regarding my work.
What was said kind of echoed my past 3 years at the institution; good ideas, research, concepts and well informed development but not enough effort put into finishing the final solution.
Its a matter of being able to structure my time around what I need to do as an individual, eg Fred said that "Even if you have to take a week to get all the ideas out of your head, then thats what you need to plan for."
This includes various factors, one that is most important is defining the deliverables early on AND STICKING TO THEM. This also enables me to work with restraints that help to stop me from going off on a tangent when producing deliverables.
By defining the solutions earlier on, it allows me to more effectively manage my time and keep myself in control of what is going on around me.
This issue concerning time constraints and working effectively to a deadline is what will prevent me from advancing into professional industry or managing to be efficient enough to work on a placement.
Design management comes under this also, timetabling dates/time periods when certain stages of development needs to be done or relevant decisions relative to the brief. This will ensure that I don't lose time and run a risk of turning in work that is hodge podged.
Some weaknesses that included the latter; not finishing solutions to the best of my ability or exploring how the processes I propose actually contribute to a solution.
Another - which I whole heartedly agree with - is that I am terrible with type. What was suggested was that a collaboration with someone to help compliment my image-making skills would benefit this. Another idea would be to do a publication and spend a lot more time investigating grids, type and typesetting. Hierarchy and various other key factors play a huge part when designing for publication and print, something that needs to be developed as a skill since I cannot expect to fall back on the one skill alone.
Fred did comment that my strengths lay in presenting information through image uing symbols, colour categorisation and often exhausting research needs. This is all well and good that I am adept at absorbing information, but it is another thing to apply it in the right context. Knowing when to say stop in the research process and only using what is necessary to push the brief in the right direction.
One rectification to last year would be to organise an event that could take place alongside the course, with the possibility to interdisciplinary (DFGA) would be an event for gaming/college. So video game related prints/illustrations/merchandise/art sold for charity or a chance to line people's coiffers with gold, promoted throughout college. Collaboration would be much easier, especially for organiseing. Perhaps even set up tournaments for various consoles: Mariokart, Smash Bros, Castle Crashers, Fifa, Cod and even Just Dance.
Thursday, 19 January 2012
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